Transcendence Vs. Devourer's Gauntlet - A better start in S5 for Hunters

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Transcendence Vs. Devourer's Gauntlet  


Every game I enter with a hunter makes me want to choose my primary stacking item, be it Dev Gloves or Transcendence. I usually discard it off to luck and pick whatever comes in my mind first, but today I decided to calculate and narrow down my choice so as to build more properly in the coming future and help you guys along with it. Astrality here, today discovering whether Transcendence is better or Dev Gloves.
Note: I'm no where near a pro-player, this is just what I think my logics are. Correct me if I'm dumb <3




Transcendence
Devourer's Gauntlet

Let's begin with the basics of both the Items





Transcendence                                                
  • Cost: 2600
  • Base Physical Power: 35
  • Base Mana: 300
  • MP5: +6
  • Cooldown Reduction: 10%
  • PASSIVE: You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). Additionally, 3% of your Mana is converted to Physical Power.

Devourer's Gauntlet
  • Cost: 2300
  • Base Physical Power: 30
  • Base Lifesteal: 10%
  • PASSIVE: Killing an enemy god or minion gives you stacks of +.5 Physical Power and +.2% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 70 times.

Both very dissimilar items often compared together. One gives you mana and other gives you life steal. Often compared together as both stack in the early game pretty efficiently and help in the mid-late game effectively. One of them usually finding a spot in every hunter build. 


In terms of power: 

Transcendence offers base permanent power 35, and the base mana of 300. You also get 15 permanent mana per stack, making a maximum of 50 stacks. So, 300 + 15*50 = 1050. A fully stacked transcendence gives you 1050 mana which is not only effective mana wise but it also converts 3% of mana to physical power which comes out to be 1050*3/100= 31.5 straight up from the mana. Adding it to the previous base 35, we get 66.5 physical power and mana utility.

On the other hand, Devourer's Gauntlet gives base 30 Physical power, stacking up to 70 times getting .5 power every stack. So that makes it .5*70=35. Adding to the base power 30 we again get 65 power on a fully evolved Devourer's Gauntlet.

Power-wise, when to pick what? : 

Transcendence costs a lot more than Gloves in the early game. 300g roughly means 3 mana and 3 health pots you'll be missing, but gets online faster than Dev Gloves. If you need a mana hungry mid-late game god such as Ullr(who has a good early game as well but is very mana inefficient) pick this item. The massive mana and power spike will help any ability based god. If you think you can out sustain your opponent without needing life steal, buy this item.

Devourer's Gauntlet costs way less gold comparatively which can be put into buying wards or pots. It gives almost same power when fully online but takes 15 more minions or 3 more kills to get online, which delays it by a few minutes. If your early game is rough, you are getting out-sustained, pick this item. If you're very squishy and need life steal, build it item. AA based hunters make more use of this item such as Apollo who scales the power benefit on his 1 but mostly succeeds at building more attack speed.


Other important things to note - 
Keeping in mind that both items give almost equal power, you have to think for yourself if you're good with mana or not. If you are in a habit of spamming your abilities when you don't need them, get transcendence. If you think your positioning is not good enough, go for life steal for a better sustain. It all narrows down to your playstyle, however I hope I tried to make some things clear and better understandable. With this, I'm out. Thanks for reading this, tell me what else would you like to see, and stay tuned for more!




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